Evening everyone.
I'm working on a project that essentially replicates a PPG Pistol from Babylon 5 for a costume. The only thing I'm currently scratching my head over is the sound playback 0 I;ve got a version working using SD audio player, but what I'd like is a chip that can record two sound samples (short 1-2 seconds at top) and then playback either one depending on the signal/s sent to it. Essentially the reload/charge noise, then the shot noise.
I'm also trying to keep it as physically small as possible without going into surface mount
anyone have any suggestions?
I'm working on a project that essentially replicates a PPG Pistol from Babylon 5 for a costume. The only thing I'm currently scratching my head over is the sound playback 0 I;ve got a version working using SD audio player, but what I'd like is a chip that can record two sound samples (short 1-2 seconds at top) and then playback either one depending on the signal/s sent to it. Essentially the reload/charge noise, then the shot noise.
I'm also trying to keep it as physically small as possible without going into surface mount
anyone have any suggestions?