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  1. O

    Clock pulse multiplier - HOW would i do this?

    The module is purely a clock modifier, it's got no audio processing/filtering or otherwise. One pulse in and several pulses out... The transistors in this brand of module are typically just the clock/signal in/out buffers to ensure that control volts and gates/clocks are a decent 0-5v level...
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    Clock pulse multiplier - HOW would i do this?

    The PIC based unit is made by Doepfer in Germany, they make a whole range of euro synth modular stuff. The item in question is the A160-5 (or A-160-5) clock multiplier/Ratchet controller. There are no schematics (they never provide them), but there's nothing complex about the minimal components...
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    Clock pulse multiplier - HOW would i do this?

    Hi All, I was asked by a friend if i can build him a clock multiplier circuit for his euro-modular synthesis stuff. I said "sure, it shouldn't be too hard"....and that was the beginning of my failure lol ;-) On the commercial multiplier modules, they accept an input clock anywhere from 0.1hz...
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    Newbie with DMD display & needs to speed up loops

    Oh, yes, you're right...for some reason i was thinking 40X2 had double (or more) memory capacity of the 28X2. Oh well, good to know. Now i odn't have to build up a 40X2 based controller ;-) Thanks again.
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    Newbie with DMD display & needs to speed up loops

    The $00/$FF problem isn't a major problem for now, just something to keep an eye on when we try frames that are almost full of $FF data. ( i know it'll bite us later). For now we can continue with simple frames/animations to keep debugging the next step of adding more animation frames etc. (i...
  6. O

    Newbie with DMD display & needs to speed up loops

    Thanks for that, i was probably thinking about the X1 versus X2 parts, it's been a long time ;-)
  7. O

    Newbie with DMD display & needs to speed up loops

    Yes, they're the versions i'm still using.
  8. O

    Newbie with DMD display & needs to speed up loops

    I'm working on building a new setup. Instead of using 2 of: 28X2's, i'll use 2 of: 40X2's to offer more memory options.
  9. O

    Are Rev-Ed & Picaxe missing out??

    I hope this isn't blasphemy, because i love the simplicity of programming in BASIC languages (i can't program in C/C+ or whatever to save myself lol). But, *COULD* the picaxe kernal become re-ported to work inside a much faster (Atmel) device to become speed-comparable to Arduino projects? I...
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    Hacked $10 RC Car

    Hi Erco, 4 years later, and i'm looking to buy some of these 4pin sensors to tinker with. Better late than never ;-) I notice the most popular ones these days (2019) are only 3 pin, which use an LM393 (comparitor) instead of a 555 oscillator to drive the IR driver LED. Maybe these aren't as...
  11. O

    Mouse without Borders

    Yep, this is a great (powerful) program, I stumbled across it quite some years ago, I'm certain it was waay before microsoft got their paws on it ;-)
  12. O

    Help please, with Rotary Encoder (code) from 08m to 40X2...

    That's a good point, certainly worth trying to eliminate what's really going on. FYI: i have wired the IDC16 in a unique way so that the D.0 to D.7 bits are all wired along 1 row of the IDC16 connector. The opposite row of the IDC16 has 4 GND's, 2x5v's and 2x 3.3v's. This means that EVERY D.x...
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    Help please, with Rotary Encoder (code) from 08m to 40X2...

    No probs, i'll keep dabbling and try to note some kind of common pattern that makes the problem arise. On a side note, i think i mentioned this earlier in this thread (or another of my threads), but my 2 encoders are mounted in a plastic enclosure along with 4 analog pots. The 4 pots are...
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    Help please, with Rotary Encoder (code) from 08m to 40X2...

    Hmmmm, sadly today i discovered the full code (post #44) is also buggy, where A and B sometimes affect each other. I only noticed it when i added in the code section from above (post #45), but as i managed to rem out every line of post #45, i noticed the original main code still bugs out after...
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    slow editor

    Interesting, i wonder if the problem occurs in Win10 'Home' as well as 'Pro'? or do we simply have to rollback a few updates until we find a faster version to run PE correctly. It'd be nice if we can get the Win10 users to provide their version/build number of Win10, so i can find a definite...
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    slow editor

    Wow, i feel for you guys suffering this problem. For the record i only run Win7 machines & laptop with PE 6.1.0.0 and they never have a problem. It seems win10 (updates) has caused a major problem with PE ??? I wonder if there's a .ini file somewhere in the PE folder(s) that you can edit out...
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    What are the maximum limits of peeking/poking address in SLOTS ??

    OK, i'm working on a memory map to clarify things for myself. Some clarifications please: For 28X2/40X2 chips, Is TABLE memory (256 bytes) located at the 0 to 255 locations in the shared program code area? Assuming i used up all 256 bytes in a large TABLE, is the program code officially then...
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    Help please, with Rotary Encoder (code) from 08m to 40X2...

    HI Hippy, Yes, all wiring is correct as i'm using the exact same encoders/box as used in previous code versions when it all worked solid. I've actually reverted back to some earlier code (for 2 encoders) and re-enabled the LED displays etc which is working solid, but i think there were...
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    What are the maximum limits of peeking/poking address in SLOTS ??

    Ahhh, ok, so there are only 256 General bytes (includes 56 variables) and 1024 scratchpad bytes shared across all 4 slots in a 40X2? I misread the info and thought it was 256 & 1024bytes 'per slot'. This means there is 4096 bytes 'per slot' for code (with the option to deduct 256 bytes of table...
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    Help please, with Rotary Encoder (code) from 08m to 40X2...

    Hi Hippy, OK, i have rem'ed out the following sections of my code, so it's basically just the rotary encoder/maths doing its thing: ;################################################################## select case countb case 0 : gosub blankit case 1 : gosub blankit : ROW_1 = _F0...
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